The question it answers
Suppose you repeat the same simple trial several times and count how many times it succeeds. Flip a coin 5 times and count heads. Roll a die 4 times and count sixes. The binomial distribution gives the probability of each possible count.
It applies when four conditions hold:
- There is a fixed number of trials, n.
- Each trial has two possible results, called success and failure.
- The chance of success, p, is the same every time.
- The trials are independent.
Flips of a fair coin and rolls of a fair die fit perfectly. Anything where earlier results change later chances, such as drawing cards without replacement, does not.
The formula
The probability of exactly k successes in n trials is:
P(k) = C(n, k) × p^k × (1 − p)^(n − k)
There are three pieces.
- p^k is the chance of k successes.
- (1 − p)^(n − k) is the chance the remaining trials are failures.
- C(n, k) is the number of different positions the k successes can take among the n trials. This is a combination: n! / (k! × (n − k)!).
Any one specific sequence has probability p^k × (1 − p)^(n − k). The binomial coefficient counts how many such sequences exist, and since they are mutually exclusive, you add them, which here means multiplying by C(n, k).
Example 1: coins
Question. Flip a fair coin 5 times. What is the chance of exactly 3 heads?
- C(5, 3) = 10 ways to place 3 heads among 5 flips.
- Each specific sequence has probability (1/2)^5 = 1/32.
- Total: 10 × 1/32 = 10/32 = 0.3125, or 31.25%.
Check. There are 2^5 = 32 equally likely sequences, and 10 of them contain exactly 3 heads. ✓
The full distribution for 5 flips has counts 1, 5, 10, 10, 5, 1 for 0 to 5 heads, which sum to 32. Those numbers are a row of Pascals triangle, which is no coincidence: binomial coefficients are exactly what that triangle lists.
Example 2: four dice rolls and sixes
Question. Roll a fair die 4 times. What is the chance of exactly 2 sixes?
Here p = 1/6 and 1 − p = 5/6.
- C(4, 2) = 6.
- (1/6)² = 1/36.
- (5/6)² = 25/36.
- Total: 6 × 1/36 × 25/36 = 150/1296, about 0.1157, or 11.6%.
The full distribution for four rolls
Use the same method for every possible count of sixes.
| Sixes (k) | C(4, k) | Working | Probability |
|---|---|---|---|
| 0 | 1 | 1 × (5/6)⁴ = 625/1296 | about 0.4823 |
| 1 | 4 | 4 × (1/6) × (5/6)³ = 4 × 125/1296 = 500/1296 | about 0.3858 |
| 2 | 6 | 6 × (1/36) × (25/36) = 150/1296 | about 0.1157 |
| 3 | 4 | 4 × (1/216) × (5/6) = 20/1296 | about 0.0154 |
| 4 | 1 | (1/6)⁴ = 1/1296 | about 0.0008 |
The numerators add to 625 + 500 + 150 + 20 + 1 = 1,296, which is 6⁴, so the probabilities total exactly 1. That check is worth doing every time.
A useful by-product: the chance of seeing a six at least once is 1 − 625/1296 = 671/1296, about 51.8%. That is the complement rule applied to the k = 0 row, and it matches the sum of the other four rows: (500 + 150 + 20 + 1)/1296 = 671/1296. ✓ The same value connects to the classic question about at least one six in four rolls.
Reading the shape
Look at the table. The most likely count is 0 sixes, followed closely by 1. Large counts are very unlikely. The distribution is lopsided because p is small. With p = 1/2, as in the coin case, the shape is symmetric.
As n grows, the distribution tends to bunch around n × p, with a spread that grows more slowly than n. For large n, its outline looks like the bell-shaped normal distribution.
The mean and spread
The average number of successes is n × p. For four dice rolls and sixes, that is 4 × 1/6 = 2/3, about 0.67. This is a long-run average, not a count you can actually observe in one set of four rolls.
The standard deviation is √(n × p × (1 − p)). For the four rolls, √(4 × 1/6 × 5/6) = √(20/36) ≈ 0.75. Observed counts are typically within a couple of standard deviations of the mean, which here means that 0, 1 or 2 sixes cover most of the probability: (625 + 500 + 150)/1296 = 1275/1296, about 98.4%.
When binomial does not apply
- Cards without replacement. Drawing 5 cards and counting hearts is not binomial, because each draw changes the deck. The right model is the hypergeometric distribution. For a very large pool relative to the draw, binomial is a close approximation.
- Changing probabilities. If the success chance shifts from trial to trial, as in some game mechanics that raise odds after each failure, the model needs adjusting.
- Dependent trials. If one result influences the next, the independence condition fails, which is the situation described by dependent events.
Misreadings to avoid
- A coin flipped 10 times gives exactly 5 heads only C(10, 5)/1024 = 252/1024, about 24.6% of the time. Not getting exactly half is perfectly normal.
- After a long run of one result, the next trial still has the same probability. Expecting a correction is the gambler’s fallacy, and sequences with surprising streaks are a normal feature of independent trials.
- Binomial probabilities describe a fair model. They do not make any casino game profitable for the player, and outcomes in the real world remain uncertain. If gambling is a problem for you or someone you know, a local support service can help.